Gameplay mechanics are largely the same although most of the puzzles have been changed and the player can equip a defensive weapon that can be used when seized by an enemy. These defensive weapons include a dagger which can be used by both playable characters, whilst they also each have their own defensive weapon exclusive to them. Jill Valentine uses a taser, while Chris Redfield is able to shove stun grenades into the zombies' mouths to detonate them with a pistol shot.[5] These weapons can be set to either automatic or manual use by the player, saving them from taking damage, although they are not unlimited, and they can only be used when grabbed by a monster. The zombies that are defeated but not destroyed (decapitated or burned) mutate later in the game into the fast and deadly Crimson Heads.[6]
It also features an unlockable difficulty setting called Real Survival,[7] which eliminates automatic aiming and the "fourth dimensional" item box system, effectively forcing the player to plan their actions even more carefully ahead in order to avoid extensive backtracking.
No comments:
Post a Comment